1. undoable move Draw an object (line, circle, recangle, polygon); Drag&drop it, it should move. With plygons (rectangles are polygons) you need to hit the outline. Crosshair matters, not mouse cursor, so it's easier to hit objects than in pcb-rnd. There's a dedicated move tool in the toolbar. If you start from the arrow tool, sch-rnd makes a guess on whether you want to block-select or single click or move. Once it figures you are moving, it switches (temporarily) to the move tool. But if you want, you can start with the move tool so the guessing part can be skipped. pcb-rnd is largely the same, with a _hidden_ move tool and a very similar guessing mechanism and temporary tool switch. Please let me know if you like the explicit tool button (we may add it in pcb-rnd as well). Please test undo. 2. undoable copy Same as move, just hold down ctrl before click. (This feature is present in pcb-rnd too!) Same story with the dedicated copy tool button. Please test undo. 3. rotate tool We have a rotate tool very similar to pcb-rnd's. Activate the rotate tool, click on an object and it gets rotate 90 degrees. Quick key: hover over an object in arrow mode and press {e w}. Please test undo. 4. propedit on selection Same as in pcb-rnd: draw multiple objects, select them, press {s p}: you get a propedit that operates on all selected objects. You can use this to unify object properties, e.g. switch stoke pen on multiple lines/arcs . Please test undo. 5. propedit geo A more exotic feature (same as in pcb-rnd), accessible from action only, useful for scripting, automation and more advanced use: select some objects, then run this action: propedit(geo,selection) This will run the same propedit as point 4, but it also includes the geometric fields of objects, e.g. x and y coords of circle centers and line endpoints. (It can't list all points of a polygon, so that's omitted). You can use it to unify end point height of parallel vertical lines for example, but it's most useful for debugging. Please test undo. 6. stroke edit Althogh the propedit can do it, I've also added a quick stroke pen edit hotkey: {e s}, for edit stroke. Hover over an object (line, arc, polygon outline), press it and you can change the stroke pen. Please test undo. TIA, Igor2