1. selected move If you have any object selected and you start a drag&drop move, it will do something similar to pcb-rnd: it will move selected objects, not the object under the cursor. Also works for drag&drop copy (ctrl+drag&drop). 2. parametric symbol GUI You can now click on the parametric edit button in the librayr window if the cursor is over a parametric symbol. This will bring up a parameter editor very simiar to pcb-rnd's. It also reveals the parameters available to any parametric symbol. 3. export_svg Very similar to pcb-rnd's. Run ./sch-rnd --help svg to see the options. There are a bit less options here, I've removed the ones that made sense only in PCB context. Known limitation: text objects are not yet exported, please don't report that. (That will need a lot more code: at the moment our export code does not deal with pixmaps at all, and our text objects in sch-rnd are rendered into pixmaps. I will write this part later this year.) All layers of a sheet are always exported in a single svg file. One file per sheet - there's no multi-page or multi-file option. 4. export_ps Same considerations as with export_svg, including no-text-render. Both ps and eps exporting should work. At the moment sch-rnd can load only one sheet. This will change before October, and we will be able to load multiple sheets, or even multiple projects with multiple sheets each. At the moment the "one file per sheet" applies here too. Later, when multi-sheet and project support happens, for the ps format specifically there will be two options: - one page per sheet (in a multi-page ps, with an optional ToC, like in pcb-rnd) - one file per sheet Our eps export will remain "one file per sheet".