The edit-object is a series of line objects (extobj::role=edit, on any layer).
There can be multiple edit-objects. Parallel traces of fixed geometry at
fixed pitch are rendered under each edit object on the target layer. Joints
are properly handled as long as:
the two edit objects are within the same bus extended object (thus
extending the bus must be done by grabbing the endpoint of an edit
line already part of the bus)
the two edit lines share an endpoint precisely (this can be done using
object snapping)
1. optional: create a new extobj layer group and layer. When done, this
can be used to avoid the edit-object interfering with the board.
By user convention the new layer group should be a global doc
layer and the purpose should be 'extobj'.
2. draw the thick edit-line (actual thickness doesn't matter)
3. select it and use the menu or {s c e} to convert the line into an extended object
4. edit the geometry by grabbing the edit-object line or its endpoints;
extend the bus by further segments by using line refraction and moving
the endpoint of an existing edit-line; wireframe draw helps looking
under the cover line
5. edit properties by right clicking on the 'E' mark
6. connecting the bus wires is as easy as just drawing traces to them
7. click any edit-line of the bus and the whole bus is selected; it
can be then easily copied and the new bus can be edited independent
of the original copy