libgpcogl - glossary

libgpcogl term OpenGl term meaning
array texture (2DRect, rectangle) an array of N*M cells of data, input and/or output of computation
cell texel one cell (element) of an array; holds 1, 2, 3 or 4 components of the same type
component component one element of a cell; a single number; can be float32, int32 or uint32
const, global const uniform a read-only named parameter the shader program gets from the C program; it has the same possible types that a cell has