libgpcogl - glossary

libgpcogl term OpenGl term meaning
array texture (2DRect, rectangle) an array of N*M cells of data, input and/or output of computation
atomic counter atomic counter a shared integer that can be incremented or decremented in shader without race conditions
buffer ssbo (shader storage buffer object) a shared binary blobb in GPU ram that can be written at arbtrary positions by the shader programs
cell texel one cell (element) of an array; holds 1, 2, 3 or 4 components of the same type
component component one element of a cell; a single number; can be float32, int32 or uint32
const, global const uniform a read-only named parameter the shader program gets from the C program; it has the same possible types that a cell has