ID: | 5322 |
From: | rn...@igor2.repo.hu |
Date: | Thu, 4 Nov 2021 14:42:01 +0100 (CET) |
Subject: | Re: [pcb-rnd] bug report: paste in hole |
in-reply-to: | 5318 from pc...@cuvoodoo.info |
replies: | 5323 from pc...@cuvoodoo.info |
On Thu, 4 Nov 2021, pcb-rnd@cuvoodoo.info wrote: >steps to reproduce this minor issue: >- open attached footprint >- enable top-paste layer visibility > >I added paste (in the padstack) on all pads, slots, and holes of this footprint (for paste-in-hole SMD soldering). >but how the paste is shown differs: on the slot it does not cover the hole, while on the round hole it does. Thanks, fixed in r35900, please test! Note: I agree in that both "slots" (mechanical layers) and holes should work the same way in rendering order. However, whether they should be rendered above or below paste is not that clear. Rendering paste below holes+mech looks like how your board will after pasting, but makes you unable to see that you cover holes with paste. This makes it especially hard to visually detect problems like a tiny paste opening that's fully covered by a hole or slot. Fortunately rendering order is a question of configuration so if you want it the other way around, you can easily change it (look at the diff of r35900 for details). Best regards, Igor2
Reply subtree:
5322 Re: [pcb-rnd] bug report: paste in hole from rn...@igor2.repo.hu
5323 Re: [pcb-rnd] bug report: paste in hole from pc...@cuvoodoo.info