ID: | 4696 |
From: | Majenko Technologies <ma...@majenko.co.uk> |
Date: | Tue, 26 Jan 2021 10:23:37 +0000 |
Subject: | Re: [pcb-rnd] PCB-RND On a PIC32 |
in-reply-to: | 4693 from rn...@igor2.repo.hu |
--000000000000d8835f05b9cb0cf4 Content-Type: text/plain; charset="UTF-8" I wouldn't call it fast, but it's fast enough to be usable. About what I'd expect for a remote X session. I purposely didn't compile in OpenGL support as I knew it would be pointless. It remains to be seen how it performs with an actual complex board (with polygons) loaded up ... On Tue, Jan 26, 2021 at 4:26 AM <rnd2@igor2.repo.hu> wrote: > > > On Mon, 25 Jan 2021, Majenko Technologies wrote: > > >Yes, a pic32. More specifically a pic32mz2064daa288 + 128MB DDR running > >Debian. > > > >image.png > >It's *almost* usable... > > Nice! How usable is it? Like 0.1 fps on cursor moves? > > > Performance tips for users on low power platforms: > > - switch to local grid or turn off visible grid > > - use gdk instead of opengl unless you have real good GPU integrated; > opengl with sw render is way slower than native sw render > > - always compile without --debug, that -O3 makes the compliation slower > but makes execution faster > > - don't draw polygons, haha > > > > > -- *Matt Jenkins* Majenko Technologies https://majenko.co.uk --000000000000d8835f05b9cb0cf4 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr">I wouldn't call it fast, but it's fast enough=C2= =A0to be usable. About what I'd expect for a remote X session. I purpos= ely didn't compile in OpenGL support as I knew it would be pointless. I= t remains=C2=A0to be seen how it performs with an actual=C2=A0complex=C2=A0= board (with polygons) loaded up ...</div><br><div class=3D"gmail_quote"><di= v dir=3D"ltr" class=3D"gmail_attr">On Tue, Jan 26, 2021 at 4:26 AM <<a h= ref=3D"mailto:rnd2@igor2.repo.hu">rnd2@igor2.repo.hu</a>> wrote:<br></di= v><blockquote class=3D"gmail_quote" style=3D"margin:0px 0px 0px 0.8ex;borde= r-left:1px solid rgb(204,204,204);padding-left:1ex"><br> <br> On Mon, 25 Jan 2021, Majenko Technologies wrote:<br> <br> >Yes, a pic32. More specifically a pic32mz2064daa288 + 128MB DDR running= <br> >Debian.<br> ><br> >image.png<br> >It's *almost* usable...<br> <br> Nice! How usable is it? Like 0.1 fps on cursor moves? <br> <br> <br> Performance tips for users on low power platforms:<br> <br> - switch to local grid or turn off visible grid<br> <br> - use gdk instead of opengl unless you have real good GPU integrated; <br> opengl with sw render is way slower than native sw render<br> <br> - always compile without --debug, that -O3 makes the compliation slower <br= > but makes execution faster<br> <br> - don't draw polygons, haha<br> <br> <br> <br> <br> </blockquote></div><br clear=3D"all"><div><br></div>-- <br><div dir=3D"ltr"= class=3D"gmail_signature"><div dir=3D"ltr"><div><div dir=3D"ltr"><b>Matt J= enkins</b><div>Majenko Technologies</div><div><a href=3D"https://majenko.co= .uk" target=3D"_blank">https://majenko.co.uk</a></div></div></div></div></d= iv> --000000000000d8835f05b9cb0cf4--
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4696 Re: [pcb-rnd] PCB-RND On a PIC32 from Majenko Technologies <ma...@majenko.co.uk>