ID: | 4693 |
From: | rn...@igor2.repo.hu |
Date: | Tue, 26 Jan 2021 04:58:34 +0100 (CET) |
Subject: | Re: [pcb-rnd] PCB-RND On a PIC32 |
in-reply-to: | 4687 from Majenko Technologies <ma...@majenko.co.uk> |
replies: | 4696 from Majenko Technologies <ma...@majenko.co.uk> |
On Mon, 25 Jan 2021, Majenko Technologies wrote: >Yes, a pic32. More specifically a pic32mz2064daa288 + 128MB DDR running >Debian. > >image.png >It's *almost* usable... Nice! How usable is it? Like 0.1 fps on cursor moves? Performance tips for users on low power platforms: - switch to local grid or turn off visible grid - use gdk instead of opengl unless you have real good GPU integrated; opengl with sw render is way slower than native sw render - always compile without --debug, that -O3 makes the compliation slower but makes execution faster - don't draw polygons, haha
Reply subtree:
4693 Re: [pcb-rnd] PCB-RND On a PIC32 from rn...@igor2.repo.hu
4696 Re: [pcb-rnd] PCB-RND On a PIC32 from Majenko Technologies <ma...@majenko.co.uk>