Mailing list archives : pcb-rnd

ID:4693
From:rn...@igor2.repo.hu
Date:Tue, 26 Jan 2021 04:58:34 +0100 (CET)
Subject:Re: [pcb-rnd] PCB-RND On a PIC32
in-reply-to:4687 from Majenko Technologies <ma...@majenko.co.uk>
replies: 4696 from Majenko Technologies <ma...@majenko.co.uk>
 
 
On Mon, 25 Jan 2021, Majenko Technologies wrote:
 
>Yes, a pic32. More specifically a pic32mz2064daa288 + 128MB DDR running
>Debian.
>
>image.png
>It's *almost* usable...
 
Nice! How usable is it? Like 0.1 fps on cursor moves? 
 
 
Performance tips for users on low power platforms:
 
- switch to local grid or turn off visible grid
 
- use gdk instead of opengl unless you have real good GPU integrated; 
opengl with sw render is way slower than native sw render
 
- always compile without --debug, that -O3 makes the compliation slower 
but makes execution faster
 
- don't draw polygons, haha
 
 
 

Reply subtree:
4693 Re: [pcb-rnd] PCB-RND On a PIC32 from rn...@igor2.repo.hu
  4696 Re: [pcb-rnd] PCB-RND On a PIC32 from Majenko Technologies <ma...@majenko.co.uk>