ID: | 4589 |
From: | Erich Heinzle <a1...@gmail.com> |
Date: | Sun, 29 Nov 2020 16:58:23 +1030 |
Subject: | Re: [pcb-rnd] debug edge connectors |
in-reply-to: | 4588 from Nicklas SB Karlsson <nk...@nksb.online> |
replies: | 4593 from Nicklas SB Karlsson <nk...@nksb.online> |
--000000000000df5b4905b5390098 Content-Type: text/plain; charset="UTF-8" I too prefer pogo pins. You can get 100 of them from China for probably less than one of their proposed cables! Erich On Sun, 29 Nov 2020 16:49 Nicklas SB Karlsson, <nk@nksb.online> wrote: > Once used on with some kind of special connector with needles, advantage > is it could be placed anywhere on the board. > > > Den 2020-11-29 kl. 03:35, skrev Erich Heinzle: > > Hackaday linked to a new, open edge connector proposal > > > > > https://hackaday.com/2020/11/28/this-debug-connector-brings-your-issues-to-the-edge/ > > > > I have made some pcb-rnd versions of the footprints and sent a pull > request. > > > > https://github.com/erichVK5/DebugEdge/tree/main/pcb-rnd > > > > It remains to be seen if the proposal gets any traction. > > > > The kicad footprints in the repo were a bit of an ugly hack with pads > > overlapping polygons. I have made each polygon a proper padstack in a > > pcb-rnd subc. > > > > Regards, > > > > Erich. > > > > > > > --000000000000df5b4905b5390098 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"auto">I too prefer pogo pins.<div dir=3D"auto"><br></div><div d= ir=3D"auto">You can get 100 of them from China for probably less than one o= f their proposed cables!</div><div dir=3D"auto"><br></div><div dir=3D"auto"= >Erich</div></div><br><div class=3D"gmail_quote"><div dir=3D"ltr" class=3D"= gmail_attr">On Sun, 29 Nov 2020 16:49 Nicklas SB Karlsson, <nk@nksb.onli= ne> wrote:<br></div><blockquote class=3D"gmail_quote" style=3D"margin:0 = 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Once used on with som= e kind of special connector with needles, advantage <br> is it could be placed anywhere on the board.<br> <br> <br> Den 2020-11-29 kl. 03:35, skrev Erich Heinzle:<br> > Hackaday linked to a new, open edge connector proposal<br> ><br> > <a href=3D"https://hackaday.com/2020/11/28/this-debug-connector-brings= -your-issues-to-the-edge/" rel=3D"noreferrer noreferrer" target=3D"_blank">= https://hackaday.com/2020/11/28/this-debug-connector-brings-your-issues-to-= the-edge/</a><br> ><br> > I have made some pcb-rnd versions of the footprints and sent a pull re= quest.<br> ><br> > <a href=3D"https://github.com/erichVK5/DebugEdge/tree/main/pcb-rnd" re= l=3D"noreferrer noreferrer" target=3D"_blank">https://github.com/erichVK5/D= ebugEdge/tree/main/pcb-rnd</a><br> ><br> > It remains to be seen if the proposal gets any traction.<br> ><br> > The kicad footprints in the repo were a bit of an ugly hack with pads<= br> > overlapping polygons. I have made each polygon a proper padstack in a<= br> > pcb-rnd subc.<br> ><br> > Regards,<br> ><br> > Erich.<br> ><br> ><br> <br> <br> </blockquote></div> --000000000000df5b4905b5390098--
Reply subtree:
4589 Re: [pcb-rnd] debug edge connectors from Erich Heinzle <a1...@gmail.com>
4593 Re: [pcb-rnd] debug edge connectors from Nicklas SB Karlsson <nk...@nksb.online>