Mailing list archives : pcb-rnd

ID:2929
From:ge...@igor2.repo.hu
Date:Fri, 19 Apr 2019 15:55:22 +0200 (CEST)
Subject:Re: [pcb-rnd] bug: polygon edge rendered incorrectly when zoomed
in-reply-to:2927 from Peter Stuge <pe...@stuge.se>
replies: 2946 from Peter Stuge <pe...@stuge.se>
 
 
On Fri, 19 Apr 2019, Peter Stuge wrote:
 
>> rendering
>
>The rendering bug I noticed seems partially fixed now, but not fully.
>
>Attached are a few screenshots. polydraw2.png is a screenshot from the old
>svn rev where I first noticed this problem. The poly edge isn't straight.
>
>polydraw3.png is from current svn. The poly edge is straight now, but OTOH
>the trace is rendered differently; the diagonal segment is narrower,
>the vertical segment is wider. It looked better before, but that is maybe
>a different bug than the poly edge? polydraw_zoom.png clearly shows both
>the old poly edge bug and the line rendering change.
>
>
>The attached test case and screenshots render[123].png from current
>svn show that the poly edge render bug still exists in some cases,
>even though it isn't triggered in polydraw3.png anymore.
 
Thanks. I can not reproduce it, and I remember fixing a bug regarding 
this. Which revision number did produce these screenshots?
 
 

Reply subtree:
2929 Re: [pcb-rnd] bug: polygon edge rendered incorrectly when zoomed from ge...@igor2.repo.hu
  2946 Re: [pcb-rnd] bug: polygon edge rendered incorrectly when zoomed out from Peter Stuge <pe...@stuge.se>
    2947 Re: [pcb-rnd] bug: polygon edge rendered incorrectly when zoomed from ge...@igor2.repo.hu