ID: | 2929 |
From: | ge...@igor2.repo.hu |
Date: | Fri, 19 Apr 2019 15:55:22 +0200 (CEST) |
Subject: | Re: [pcb-rnd] bug: polygon edge rendered incorrectly when zoomed |
in-reply-to: | 2927 from Peter Stuge <pe...@stuge.se> |
replies: | 2946 from Peter Stuge <pe...@stuge.se> |
On Fri, 19 Apr 2019, Peter Stuge wrote: >> rendering > >The rendering bug I noticed seems partially fixed now, but not fully. > >Attached are a few screenshots. polydraw2.png is a screenshot from the old >svn rev where I first noticed this problem. The poly edge isn't straight. > >polydraw3.png is from current svn. The poly edge is straight now, but OTOH >the trace is rendered differently; the diagonal segment is narrower, >the vertical segment is wider. It looked better before, but that is maybe >a different bug than the poly edge? polydraw_zoom.png clearly shows both >the old poly edge bug and the line rendering change. > > >The attached test case and screenshots render[123].png from current >svn show that the poly edge render bug still exists in some cases, >even though it isn't triggered in polydraw3.png anymore. Thanks. I can not reproduce it, and I remember fixing a bug regarding this. Which revision number did produce these screenshots?
Reply subtree:
2929 Re: [pcb-rnd] bug: polygon edge rendered incorrectly when zoomed from ge...@igor2.repo.hu
2946 Re: [pcb-rnd] bug: polygon edge rendered incorrectly when zoomed out from Peter Stuge <pe...@stuge.se>
2947 Re: [pcb-rnd] bug: polygon edge rendered incorrectly when zoomed from ge...@igor2.repo.hu