ID: | 26 |
From: | ge...@igor2.repo.hu |
Date: | Sun, 21 Aug 2016 20:15:38 +0200 (CEST) |
Subject: | Re: [pcb-rnd] Polygon bug (only in windows) |
in-reply-to: | 25 from James Battat <jb...@wellesley.edu> |
This message is in MIME format. The first part should be readable text, while the remaining parts are likely unreadable without MIME-aware tools. --0-145371066-1471803338=:7286 Content-Type: TEXT/PLAIN; charset=UTF-8; format=flowed Content-Transfer-Encoding: QUOTED-PRINTABLE On Sat, 20 Aug 2016, James Battat wrote: >I need to revise my claim a bit? >On mac, if I click and hold a corner of the rectangle for longer than the >timer (2s in my case), then I can drag the corner.=C2=A0 >And if I drag to make two triangles, then pcb-rnd does crash. =C2=A0In ?de= bug mode, >I get: >=C2=A0=C2=A0Assertion failed: (poly_Valid(np)), function original_poly, fi= le >polygon.c, line 287. Thanks, this is by design: self intersecting polygons are invalid. Debug=20 mode asserts, non-debug-mode generates artifacts and/or crashes. Regards, Igor2 --0-145371066-1471803338=:7286--
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26 Re: [pcb-rnd] Polygon bug (only in windows) from ge...@igor2.repo.hu